I just spent the weekend playing The Old Republic. My girlfriend (follow her) estimated the game took up 97.38% of my weekend. It was lots of fun and should (with proper motivation) be a whole blog to itself by the end of the weekend (but we all know how well I am at keeping up with those kinds of promises). However, with that beta ending, I found myself in something of a RPG lull. I could continue the game(s) of Mass Effect or Dragon Age I have going, but I'm in the mood for something new.
(Even more productive, I could get to writing all those ideas I keep telling people about.)
Fortunately, that aforementioned girlfriend of mine went out on a Black Friday mission to pick up some new games. (This is equal in awesome to my mission to pick up new graphic novels. Oddly, we both bought four.) One of those games was Skyrim.
Now in the past, I haven't been able to get into these Elder Scrolls games. A lot of people love these games. And that's great. They're just not for me. The games just feel too big, and with far too little direction. I play games for the narrative. Maybe that's odd, but it's sort of what I'm about (narrative, that is). So when I jump into a game, I want to know what I'm doing and why I'm doing it. I want to feel like what I'm doing matters. With these Elder Scrolls games, though, I've never felt that draw. (The same can be said for the GTA series and Fallout 3). There doesn't seem to be an urgency to what I'm doing. Sure, I could go and follow the main story path... but if I don't, no one cares. No one even notices.I can wander from village to village doing nothing at all and no one will ever bother to remind me there's a universe to save.
Or maybe they do at some point. I never make it that far. After six hours of aimlessly wandering and killing things and leveling up, I want something more. Except now I'm a million miles from that town I was supposed to go to but couldn't find. I've done a dozen side quests since then, none of which were linked to each other, and now I've entirely forgotten what the point of this game was at all. So I just quit playing.
Sort of like how I need a kick in the ass to write this blog, I also need a kick in the ass to remind me to save the universe. Games like these don't tend to give me that, so eventually, I stop giving a fuck.
But hey, everyone's up on Skyrim's balls, and that girlfriend (how many times you think I can mention her in one blog?) did purchase it... so no sweat off my back to give it a try. Here's what happened. Also, fair warning, some spoilers ahead. But just about how the game starts, so it's not that big of a deal.
OK. Let's give it a go. Fire this thing up and I'm in a wagon with a couple of criminals. The Stormcloaks, I think. Some group of Norse looking people rebelling against the Imperials. I'm half sold on their cause from the get-go, because, well.... you know. So other than being mildly annoyed at the weird camera tilt, (even in first person view, it doesn't make sense), I just listen to these fellas talk about their rebellion and how we're all about to get axed. Fun times. We roll up to this village and two rebels and this one thief are all called out by name. Then they get to me and the Imperials don't have me listed. Cue character creation screen!
The short form version is that I created a lizard man, because, well... you know. I put a lot of spines on his head to make him look more like a dinosaur (Also was not expecting the sheer amount of Rule 34 thrown at me from my Dinosaucers image search) and named him Connor because, well... you know.
So I finish creating a dinosaur man (so bad ass) and the Imperials argue a bit more about how I'm not on the list... and then decide to kill me anyway. Well fuck you very much. Right before I'm about to get chopped, a dragon appears (which is a good thing, because this was about to be the biggest waste of sixty bucks I never spent) and burns up the town and chaos ensues. I run off with one of those Stormchaser fellas, until we get split up somehow and then I run into an Imperial guard he isn't a complete douchewaffle. I follow him until we find this building or something and then the Stormshadow dude runs past us. Now, the game gives me the option to follow either one of them, but there's a fucking dragon setting this village on fire so I just follow the dude in front of me. He happens to be the Imperial.
Nice enough, dude. Actually, very helpful. We even end up crashing at his uncle's house. At some point when walking through the giant spider infested cave (because what cave ISN'T infested with giant spiders?) he suggests that I join up with the Imperial Legion. The same people that were going to chop my head off ten minutes ago because they were too lazy to do a background check. Well fuck that, partner.
Which brings us to the point. If there is one. The point is: I'm bad at these sorts of games because I'm a role player. Even if I like Skyrim, even if I end up creating six different characters to play (my girlfriend will tell you how much I love creating characters)... I will never ever take up the quest to join the Imperial Legion. Can't do it. Those assholes were going to chop my head off... and you expect me to join them?
See, this is where shit falls apart for me. It isn't a big deal, because I can just never do the quest and everything is just fine. But there's a part of me that wonders about the kind of people who do take that quest. Completionists and the like. I don't understand it.
I don't understand because I'm a role player. Sure, as a gamer, I'm curious about what that quest line might hold. What sorts of adventures lie in store for me. But as the character in the game... fuck the Imperials. Fuck them long. And fuck them hard. I don't think anyone should take beheadings lightly. Especially when it's my (be)head. And when I'm playing a game, I can never quite break free of that mindset. It is a role playing game, after all. So when I take control of this lizard man and march him through the fields of Skyrim, I do so with the constant memory that those Imperial fuckers were perfectly OK with killing me for no justifiable reason. (I don't even remember the in-game reason I was arrested with the Stormcrows in the first place).
Now I'm not going to go on a made, Imperial killing crusade. For one, that's not my style. For two, it would be dumb. They're an entire army. I'm one (incredibly bad ass looking) lizard man. For three, Harvard or whatever the fuck his name is helped prove that not all Imperials are bad. So, I'll just go on about my business, and they can go on about theirs.
I even went through the trouble of ditching the Imperial armor I'd found as soon as we hit his uncles place. Hell, I made my own armor just so I wouldn't be affiliated with any of these crazy, war mongering parties. And I did one quest for some dude and his sister and that's been about it.
So far, I like Skyrim. I've always been a fan of how skills level based on usage. That's about the only thing I liked from my experience with previous Elder Scrolls games. I like it here, too. It's a good system. The menu is a little odd to navigate, (also, sometimes it just doesn't want to be navigated), but whatever. I'm having fun. For the moment. I spent a couple hours exploring a cave. That was one quest that had nothing to do with me telling someone that dragons have returned (main quest, about to go do that now). I'm interested to see how long it takes for me to get lost in a dozen other caves and then forget that I was ever supposed to tell people about dragons at all. Then, I'll lose focus of what I'm doing (only so much spelunking I can do before it gets old)... and I'll quit.
Or maybe this time I'll keep on the main path and see what happens. But what will not happen is Connor taking a liking to Imperials.
I wonder if I'm the only person who feels this way. Am I the only person who will kill Loghain every time because he's a traitorous, murderous bastard who left my entire order to die? I don't care how powerful he is as a party member. I don't care if I'm playing a good character or bad. That dude turned on us. He left us all to die. Who would ever forgive that? Who just lets that slide and asks the dude to team up?
Sure, as a gamer, maybe I'm curious to see what happens. But I always feel like doing that is an injustice to the character I'm playing. To that little man or woman or elf or lizard who has been bleeding and dying and hacking and slashing through some incredibly nasty shit for my own entertainment. To help me save the world. It's odd, but I can't do it. Can you?
(Girlfriend Count: 4)
(Even more productive, I could get to writing all those ideas I keep telling people about.)
Fortunately, that aforementioned girlfriend of mine went out on a Black Friday mission to pick up some new games. (This is equal in awesome to my mission to pick up new graphic novels. Oddly, we both bought four.) One of those games was Skyrim.
Now in the past, I haven't been able to get into these Elder Scrolls games. A lot of people love these games. And that's great. They're just not for me. The games just feel too big, and with far too little direction. I play games for the narrative. Maybe that's odd, but it's sort of what I'm about (narrative, that is). So when I jump into a game, I want to know what I'm doing and why I'm doing it. I want to feel like what I'm doing matters. With these Elder Scrolls games, though, I've never felt that draw. (The same can be said for the GTA series and Fallout 3). There doesn't seem to be an urgency to what I'm doing. Sure, I could go and follow the main story path... but if I don't, no one cares. No one even notices.I can wander from village to village doing nothing at all and no one will ever bother to remind me there's a universe to save.
Or maybe they do at some point. I never make it that far. After six hours of aimlessly wandering and killing things and leveling up, I want something more. Except now I'm a million miles from that town I was supposed to go to but couldn't find. I've done a dozen side quests since then, none of which were linked to each other, and now I've entirely forgotten what the point of this game was at all. So I just quit playing.
Sort of like how I need a kick in the ass to write this blog, I also need a kick in the ass to remind me to save the universe. Games like these don't tend to give me that, so eventually, I stop giving a fuck.
But hey, everyone's up on Skyrim's balls, and that girlfriend (how many times you think I can mention her in one blog?) did purchase it... so no sweat off my back to give it a try. Here's what happened. Also, fair warning, some spoilers ahead. But just about how the game starts, so it's not that big of a deal.
OK. Let's give it a go. Fire this thing up and I'm in a wagon with a couple of criminals. The Stormcloaks, I think. Some group of Norse looking people rebelling against the Imperials. I'm half sold on their cause from the get-go, because, well.... you know. So other than being mildly annoyed at the weird camera tilt, (even in first person view, it doesn't make sense), I just listen to these fellas talk about their rebellion and how we're all about to get axed. Fun times. We roll up to this village and two rebels and this one thief are all called out by name. Then they get to me and the Imperials don't have me listed. Cue character creation screen!
The short form version is that I created a lizard man, because, well... you know. I put a lot of spines on his head to make him look more like a dinosaur (Also was not expecting the sheer amount of Rule 34 thrown at me from my Dinosaucers image search) and named him Connor because, well... you know.
So I finish creating a dinosaur man (so bad ass) and the Imperials argue a bit more about how I'm not on the list... and then decide to kill me anyway. Well fuck you very much. Right before I'm about to get chopped, a dragon appears (which is a good thing, because this was about to be the biggest waste of sixty bucks I never spent) and burns up the town and chaos ensues. I run off with one of those Stormchaser fellas, until we get split up somehow and then I run into an Imperial guard he isn't a complete douchewaffle. I follow him until we find this building or something and then the Stormshadow dude runs past us. Now, the game gives me the option to follow either one of them, but there's a fucking dragon setting this village on fire so I just follow the dude in front of me. He happens to be the Imperial.
Nice enough, dude. Actually, very helpful. We even end up crashing at his uncle's house. At some point when walking through the giant spider infested cave (because what cave ISN'T infested with giant spiders?) he suggests that I join up with the Imperial Legion. The same people that were going to chop my head off ten minutes ago because they were too lazy to do a background check. Well fuck that, partner.
Which brings us to the point. If there is one. The point is: I'm bad at these sorts of games because I'm a role player. Even if I like Skyrim, even if I end up creating six different characters to play (my girlfriend will tell you how much I love creating characters)... I will never ever take up the quest to join the Imperial Legion. Can't do it. Those assholes were going to chop my head off... and you expect me to join them?
See, this is where shit falls apart for me. It isn't a big deal, because I can just never do the quest and everything is just fine. But there's a part of me that wonders about the kind of people who do take that quest. Completionists and the like. I don't understand it.
I don't understand because I'm a role player. Sure, as a gamer, I'm curious about what that quest line might hold. What sorts of adventures lie in store for me. But as the character in the game... fuck the Imperials. Fuck them long. And fuck them hard. I don't think anyone should take beheadings lightly. Especially when it's my (be)head. And when I'm playing a game, I can never quite break free of that mindset. It is a role playing game, after all. So when I take control of this lizard man and march him through the fields of Skyrim, I do so with the constant memory that those Imperial fuckers were perfectly OK with killing me for no justifiable reason. (I don't even remember the in-game reason I was arrested with the Stormcrows in the first place).
Now I'm not going to go on a made, Imperial killing crusade. For one, that's not my style. For two, it would be dumb. They're an entire army. I'm one (incredibly bad ass looking) lizard man. For three, Harvard or whatever the fuck his name is helped prove that not all Imperials are bad. So, I'll just go on about my business, and they can go on about theirs.
I even went through the trouble of ditching the Imperial armor I'd found as soon as we hit his uncles place. Hell, I made my own armor just so I wouldn't be affiliated with any of these crazy, war mongering parties. And I did one quest for some dude and his sister and that's been about it.
So far, I like Skyrim. I've always been a fan of how skills level based on usage. That's about the only thing I liked from my experience with previous Elder Scrolls games. I like it here, too. It's a good system. The menu is a little odd to navigate, (also, sometimes it just doesn't want to be navigated), but whatever. I'm having fun. For the moment. I spent a couple hours exploring a cave. That was one quest that had nothing to do with me telling someone that dragons have returned (main quest, about to go do that now). I'm interested to see how long it takes for me to get lost in a dozen other caves and then forget that I was ever supposed to tell people about dragons at all. Then, I'll lose focus of what I'm doing (only so much spelunking I can do before it gets old)... and I'll quit.
Or maybe this time I'll keep on the main path and see what happens. But what will not happen is Connor taking a liking to Imperials.
I wonder if I'm the only person who feels this way. Am I the only person who will kill Loghain every time because he's a traitorous, murderous bastard who left my entire order to die? I don't care how powerful he is as a party member. I don't care if I'm playing a good character or bad. That dude turned on us. He left us all to die. Who would ever forgive that? Who just lets that slide and asks the dude to team up?
Sure, as a gamer, maybe I'm curious to see what happens. But I always feel like doing that is an injustice to the character I'm playing. To that little man or woman or elf or lizard who has been bleeding and dying and hacking and slashing through some incredibly nasty shit for my own entertainment. To help me save the world. It's odd, but I can't do it. Can you?
(Girlfriend Count: 4)